Xcom 2 customization mods

broken image
broken image
broken image

This is can be a costly mistake you only make once, but the UI is not good at all about telling you clearly if you have a free reload or not. Except when you think you still have the free reload, but discover you used it already after you reloaded and your turn ends. The weapon mods that give a free reload action are fantastic. It saves having to find the soldier with the subset of skills you want to bring. It gives a nice overview of the squad you're going to bring. This mod makes all the skills a soldier has, as well as their stats, available on the squad selection screen. The less menu's you have to enter, the better. These mods have made the game even better for me. I was expecting a whole bunch of cheaty-mods, but instead a lot of it is very sensible interface tweaking among other things. Mostly because a lot of the mods I have seen surprised me a lot. It wasn't too long before I started messing with other stuff and soon after mods came. And for what reason? Because they do less damage than shotguns. For instance, swords have such low accuracy, that they actually have far lower chance to hit than shotguns do from further out. I messed around with the ini files a bunch to tweak the game to my liking. It is also a highly customizable game, which I appreciate immensely.